Coco Mac OS

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Ioana Luțaș
QA Engineer @ Bissoft
  1. Coco Mac Os Download
  2. Mac Os Download
  3. Mac Os Mojave

Sean Rhea bought a PowerTap Pro on April 20, 2006 and immediately set to figuring out how to use it from his Mac without using Virtual PC. With help from Russ Cox and David Easter, he wrote two command-line programs for downloading data from a PowerTap and interpreting that data. MAME runs on Linux/Unix, Mac OS X, and other SDL-supported operating systems. XRoar is a Dragon and Coco 1/2 emulator for Linux/Unix, Mac OS X, Windows, and other platforms. I have been trying to learn how to program using Cocoa on my Mac OS X computer (Running Mac OS version 10.14.2) using Xcode (Running version 10.1) The challenge I have been having is finding up to date documentation. Most tutorials I can find are for Xcode version 3.x, which seems to not even apply to my version of Xcode, as they mention files.

TESTING

At some point, one may be interested in finding out how well-developed the automated test cases which validate the Web Services functionality actually are. In other words, it would be good to know how much the test cases hit the code. One way to test the Web Services functionality is by using SOAP UI.

This article describes how we can use the Squish Coco application to determine how much the SOAP UI test cases impact the C# code.

Short introduction of Squish Coco

Squish Coco is a coverage tool for C, C#, C++ and Tcl code. Using the instrumented source code, Squish Coco analyses the source code of the application under test.

Executing a test suite against an instrumented application produces data that can be analyzed later. This analysis can be used to understand how much of the source code has been hit by tests, which additional tests need to be written, or how the test coverage changed over time.

Squish Coco may give a measure of how much of the code is tested.

Squish Coco consists of two main tools:

A. CoverageScanner - This is a compiler wrapper which feeds instrumented source code to the native compiler. When using SquishCoco, it will tell the build tool to use CoverageScanner as the compiler. CoverageScanner is a C++ program that—in effect—replaces the usual compiler.

B. CoverageBrowser - This is a GUI tool for visualizing and analyzing code coverage based on the reports generated by running the test suite on an instrumented version of the application.

Squish Coco preprocesses the source code using the native preprocessor program, during which it inserts instrumentation code and, at the end, it compiles and links the project file, in a similar way to a normal build procedure. After the code is instrumented, CSMES files are generated - these files contain the instrumented code.

Online slots no deposit required. CoverageScanner's principle of code coverage analysis is not to highlight executed source lines, but rather to place marks on execution paths.

CoverageScanner parses all C++ / C language constructs and detects: executed functions, executed source code lines, execution paths, Boolean expressions which produce different execution paths (if, for, while, switch . . .).

After the detection phase, CoverageScanner inserts the instrumentation statements into the code. This modified version of the application is called instrumentation.

When the application is tested, coverage results are generated for each execution (.CSEXE file). These results may be analyzed using CoverageBrowser.

Instrumentation types:

Coco
  1. Line coverage - Instrumenting the execution of every executable source code line

  2. Branch coverage - Instrumenting the execution of each branch block (e.g., the body of any if statement).

  3. Decision coverage - Instrumenting each Boolean decision for loop and selection statements (e.g., record both the Boolean expression itself—true or false—and the body of the while, for or if statement).

  4. Condition coverage - Instrumenting of each sub-expression of Boolean expressions

Squish Coco is a multi-platform tool:

  • Linux (32- and 64-bit)

  • Windows (32- and 64-bit)

  • Mac OS X (32- and 64-bit)

  • Solaris, AIX and other UNIX systems

  • Embedded Linux

  • Embedded Windows

  • Mobile operating systems

  • Real-time operating systems (RTOS) - QNX / VxWorks

Coverage reports may be generated in the following formats: HTML, XML, EMMA -XML, text, Junit, Cobertura.

Squish Coco stores information per individual test, with an optional name, with FAIL vs. PASS status assigned and with additional comments. This way various types of analysis can be performed in the post-processing phase:

  • Calculation of the optimal order of test execution that will most quickly maximize the overall coverage.

  • Comparison of coverage between test executions

  • Comparison of coverage between different software builds

  • Determining a minimal set of tests to cover a source code patch

Safety standards and regulatory bodies mandate the use of code coverage analysis to ensure a proper degree of testing:

  • ISO 26262 - Road vehicles - Functional safety

  • EN 50128 - Railway applications

  • DO 178 - Software Considerations in Airborne Systems and Equipment Certification

  • IEC 61508 - Functional Safety of Electrical/Electronic/Programmable Electronic Safety-related Systems

  • FDA - Food and Drug Administration

  • IEC 62304 - Medical device software - software life cycle processes

In most cases coverage is achieved through the use of a unit testing framework. Squish Coco will be able to gather coverage information from whatever framework is being used. It has integrated versions available for frameworks:

Coco Mac Os Download

  • CppUnit

  • QTestLib

  • GoogleTest

  • CxxTest

  • NUnit

In addition, tests can also be driven through automation tools.

Coco can easily be integrated with various build and test frameworks to serve as a component of Continuous Integration (CI) system, maybe integrated with Jenkins, SonarQube, Bamboo or an in- house build system.

How to get code coverage statistics when testing Web Services using SOAP UI

SOAP UI is one of the SmartBear Software applications that can be used to test Web Services.

Tetriphys: the thing that should not be mac os. Since we are instrumenting services that do not terminate, we need to write our own handler which triggers the saving of the .csexe file.

1.Install Squish Coco2.Set the Environment variable PATH to have the .Net framework location: C:WindowsMicrosoft.NETFramework64v4.0.303193.Copy the WebApplication folder. From C:Program Files (x86)MSBuildMicrosoftVisualStudiov11.0 To C:Program Files (x86)MSBuildMicrosoftVisualStudiov12.0

4.In the project to be tested, let's call it the NAS Project, in the Common Service for example, add the following two methods, for starting the Coverage Scanner and saving the Coverage report.

5.When Squish Coco is installed on a particular machine, the Add-on for the Visual Studio is also installed. In Visual Studio we may find the option for Code Coverage in the Tool menu.

We select Tools ->Cove Coverage, select the coverage options, select a build configuration, select all projects, and set Enable Code Coverage.

Rebuild the NAS solution, so that project gets configured to use the Squish Coco Coverage Scanner. In the Build options for NAS Services, we may notice the following options:

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6.Modify the SOAP UI test suites so that:

  • The first SOAP UI request from the Test suite calls StartCoverage

  • The last SOAP UI request from the Test suite calls StopCoverage

7.Follow the steps from the following schema in order to obtain the code coverage report for the executed SOAP UI Tests.

8.First and second steps, from the above schema, may be put in a .bat file

Some parts may be excluded from the instrumentation, as they don't have to be analyzed for code coverage, like:

The content of the .bat file - NASSCocoCodeCoverageinstrumented.bat :

9.From the above schema, step 7 - Generate HTML code coverage report - may be executed from a bat file: NASGenerateSCocoCodeCoverageReport.bat

10.Here are some examples of code coverage results when some SOAP UI test cases pass, and some fail. Because the test cases fail, some parts of the source code are not executed anymore.

11.Code Coverage HTML Report How to play penny slot machines.


cocoaModem 2.0


cocoaModem is a Mac OS X application which implements modems (modulator-demodulators) for some of the Amateur Radio modulation modes. cocoaModem's name is a reference to the MacOS X Cocoa framework that it uses.
The cocoaModem application is free and can be downloaded from the Downloads tab at the top of this page. cocoaModem is built as a Universal Binary and runs natively on both Intel based and PowerPC based Macintosh computers and is localized for Japanese Mac OS X.
An online User's Manual is available through the User's Manual tab above. The What's New page lists what has changed since the previously released version of cocoaModem.
cocoaModem 2.0 works under Mac OS X 10.4 (Tiger), Mac OS X 10.5 (Leopard), Mac OS X 10.6 (Snow Leopard) and Mac OS X 10.7 (Lion).


cocoaModem 2.0 currently supports the following modulation modes and interfaces
  • RTTY (AFSK or FSK)
    basic RTTY interface
    narrowband two-receiver RTTY interface
    wideband two-receiver RTTY interface

  • PSK
    BPSK31
    QPSK31
    BPSK63
    QPSK63
    BPSK125
    QPSK125

  • MFSK
    MFSK16
    DominoEX 4
    DominoEX 5
    DominoEX 8
    DominoEX 11
    DominoEX 16
    DominoEX 22

  • Hellschreiber
  • CW
    wideband two-receiver CW interface

  • ASCII Radioteletype
  • SITOR-B reception
  • HF-FAX reception
  • Synchronous AM reception

There is also a basic contest interface in cocoaModem for the RTTY and PSK modes. The contest interface is not meant for serious contesting; it provides a simple interface for casual exchanges in a contest and provides Cabrillo export for a few digital mode contests.
Nao, JF1WWZ created the Japanese translation and localization files.
For addtional information on Push-to-Talk (PTT), please refer to this page.

cocoaModem started out as a program for me to work RTTY and PSK modes using Mac OS, and it grew into a software platform that I use for other DSP and user interface experiments.
Some demodulation algorithms (such as the multiple soft decoders in RTTY) and user interfaces (such as the 'click buffer') are unique to cocoaModem, but you will at the same time not find every one of the major digital modes used in Amateur Radio implemented here.
cocoaModem is neither a supported product

Mac Os Mojave

nor a finished product. I try to keep the documentation up to date so that others can also use the application if they have similar requirements and equipment setups as mine. For those that don't have the same requirements, the source code for cocoaModem is open for anyone to make modifications for themselves. Please consider each release of cocoaModem simply as a checkpoint of the code that I am continuously experimenting with.
In addition to the application itself, the source code for the application and cocoaModem's frameworks (under Creative Commons copyright) are also available free for non-commercial use. The cocoaModem Xcode project with sources is available through the download page.
cocoaModem 2.0 requires at least MacOS X 10.4 (Tiger) to function properly, and continues to work with Mac OS X 10.5 (Leopard), Mac OS X 10.6 (Snow Leopard) and Mac OS X 10.7 (Lion).
Older versions of cocoaModem are available for use with the older MacOS X 10.2 (Jaguar) and MacOS X 10.3 (Panther) operating systems, but they do not incorporate all the features mention in the current manual. You can find them in the same download page that was mentioned above.




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